(Allows For Use of 2nd UV Set)2 Channel Vertex Color Based Mask for Layer Interpolation. Inside you will find two PBR shaders one for the Metallic / Rough workflow and one for Specular / Gloss.Features:3 Layer Material Blending.2 Channel Texture Based Mask for Layer Interpolation. The downloadable zip contains shader extensions allowing for 3 layer material blending on your existing Toolbag 3 shaders.
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